[05:58:47-PM] Fyron: How are you this fine evening Aaron? [05:59:32-PM] Malfador: Doing good. Spent the day working on the Communication window. Coming along nicely. [06:00:06-PM] Renegade13: who almost missed the beginning? [06:00:06-PM] Sivran: [07:22:52-PM] Malfador: Should have kept my big mouth shut... [07:23:02-PM] TerranC: no, no, not at all. [07:23:02-PM] Fyron: LOL [07:23:05-PM] JPF190279: ooooooowww [07:23:07-PM] * DavidGervais hands aaron a sock.. [07:23:12-PM] Wildcard06: heh [07:23:14-PM] * ekolis needs antaran quotes now ;) [07:23:16-PM] DarkAnt: score one for the team baron [07:23:16-PM] Malfador: Who's to say that calling on an extradimensional race to wipe out your enemies is wrong? [07:23:26-PM] TerranC: I agree! [07:23:27-PM] Baron_Munchausen: And you just used the word _migrate_ -- is popultion migration included in the game? Is explicit transport of population out, or simply supplemented with migration? [07:23:40-PM] Malfador: Supplemented with migration. [07:23:45-PM] Fyron: Instar you may ask your question. [07:23:54-PM] Instar: You mentioned Galactic News. Can I use intelligence ops to fake news? Plant false stories? I want to manipulate the media! [07:24:09-PM] JPF190279: lol [07:24:10-PM] Instar: Or hold a teary interview with a reporter [07:24:19-PM] Malfador: LOL. I see I'll have to think about fake news a bit more... [07:24:24-PM] DarkAnt: hey, i said that [07:24:27-PM] Fyron: JPF you may ask your question. [07:24:28-PM] TerranC: or say that you don't have WMDs in your planets [07:24:32-PM] Raging_Deadstar: That should be limited by your creativity and the gullible nature of your enemy [07:24:34-PM] ekolis: LOL! [07:24:39-PM] JPF190279: My Question: How is the combat engine going to be handled, as in I know it is real time but how will things like shields, missiles, fighters be controlled if the user has control over them? Will you simply aim them and let the ai run them or will you have to manage everything yourself? Is there any chance if this is the case of the user getting overwhelmed, this is usually the downfall of large real time combat. (*sorry if the questio has been [07:25:45-PM] TerranC: 5 minutes until 7:30 PST... I think I can hear that pot roast Aaron. [07:25:59-PM] Malfador: Combat will be much like it was in SE4. You give your ships orders to move to locations, and who you want them to fire on. While time is going, the ships will maneuver on their own but follow your orders. [07:26:22-PM] JPF190279: and fighters and missiles? [07:26:23-PM] Malfador: You can either tell them what to do, or not. If you don't they will fire and move on their own. [07:26:35-PM] JPF190279: ok [07:26:39-PM] * ekolis wonders about player maneuverable missiles... :T [07:26:44-PM] Malfador: You still have to launch fighters manually, and missiles will launch automatically. [07:26:47-PM] Fyron: E3 you may ask your question. [07:26:51-PM] E3: (Question 4 of 4)... the most important question asked today. How does someone become a beta tester/contributor? Is there a form to fill out or application? How would someone like me... a stay at home father who plays video games for... 70, 80 hours a week go about working as a play tester for you? (and on a side note, what are the Sithrak?) [07:26:54-PM] * SummerJunkie rides the CSM down to the planet [07:26:56-PM] Malfador: You will not be able to control seekers, but they're pretty simple. [07:27:33-PM] ekolis: I just meant I had my doubts [07:27:43-PM] Wildcard06: I think that was your application E [07:28:03-PM] Malfador: We'll be putting out the beta tester applications closer to the end of the year. It will be a lottery except for those that are pre-ordained (contributors, winners of the PBW tournament, etc.) [07:28:28-PM] Renegade13: how many spots are there to be filled? [07:28:29-PM] NarfPoitChezBOOM: Can I bribe you? [07:28:30-PM] Fyron: RD you may ask your question. [07:28:36-PM] Raging_Deadstar: You Hinted above that New Race portraits are being made. I assume then that SEV will have all new races to play as? Any continuation from the stock races from SEIV with races like the Eee making an appearance or are we having a fresh start so to speak? (Sorry if this has been asked already) [07:28:39-PM] Malfador: You can pause combat at any time and give your ships new orders. You can also set an auto stop at specific intervals, or slow time down to a crawl. [07:28:51-PM] ekolis: Photorp Time! [07:29:32-PM] Malfador: Many races will reappear from SE4, with a few new ones thrown into the mix. Most of the neutrals will be new (but does anyone remember any from SE4)? [07:29:38-PM] JPF190279: cool [07:29:41-PM] TerranC: running very close to 7:30 PST... [07:29:44-PM] * DarkAnt wonders how temporal weapons will effect the reat time combat =) [07:29:46-PM] JPF190279: 1 min [07:29:47-PM] Fyron: SJ you may ask your question. [07:29:51-PM] SummerJunkie: Will damage be dealt much like starfury (nearest component(s) to impact), or will the pattern of damage be more flexible. Such as round "bites" out of the surface components, or "thin slices" through the hull, or "minimal damage to everything" for example. [07:29:56-PM] Malfador: Hmmm, I smell pot roast. [07:29:59-PM] SummerJunkie: (s) = ( s ) [07:30:35-PM] DavidGervais: Aaron, Thank you, Thank you, and Thank you once again, this has been a great day. [07:30:41-PM] Malfador: Damage will be nearest component to impact, but with the three levels hit in order. So Armor, then Outer Hull, then Inner Hull. [07:30:52-PM] Kamog: Thank you very much Aaron :) [07:30:54-PM] DavidGervais: remember people if you didn't get your question in here post it on the forums. [07:30:54-PM] Renegade13: Thanks for coming Aaron, and thanks a lot for staying longer than the advertised hour! [07:30:55-PM] DarkAnt: thanks aaron [07:30:56-PM] JPF190279: Well thanks for answering our questions [07:30:58-PM] Malfador: But your suggestion is possible. I'm really hoping to make the damage allocation routine scripted... [07:30:59-PM] TerranC: Thanks Aaron. [07:31:00-PM] ekolis: Thanks a lot! :D [07:31:01-PM] Wildcard06: Great games. We love them. [07:31:03-PM] TerranC: We love you! [07:31:03-PM] DarkAnt: you're really great the the fans here [07:31:06-PM] Instar: Au revoir! [07:31:06-PM] NarfPoitChezBOOM: Thanks Aaron [07:31:06-PM] CaptainKwok: Thanks. [07:31:06-PM] Will^: thanks Aaron! [07:31:07-PM] SummerJunkie: Enjoy your dinner! [07:31:09-PM] aiken: Many thank for food for thought, Aaron! [07:31:13-PM] Kamog: Thanks for moderating, Fyron [07:31:14-PM] E3: I love you God... er... Aaron! [07:31:14-PM] Flame_Empire: thanks Aaron [07:31:15-PM] JPF190279: steady on chap [07:31:16-PM] Instar: fooooood [07:31:16-PM] Malfador: Thanks Fyron, you did an excellent job! [07:31:18-PM] * Baron_Munchausen chants, "Sithrak! Sithrak! Sithrak!" [07:31:20-PM] Fyron: Thanks! [07:31:23-PM] Fyron: Come back soon! ;) [07:31:24-PM] TerranC: Watch out for the Pot Roast! [07:31:28-PM] Taz: (food) + (b) [07:31:33-PM] * SummerJunkie cheers and claps [07:31:33-PM] DavidGervais: Now attack that pot roast with both hands. :P [07:31:39-PM] Malfador: Thanks to everyone for attending. And feel free to post you suggestions on the forums or email them to se5@malfador.com. [07:31:43-PM] JPF190279: you are god Aaron!!!!! [07:31:47-PM] * DarkAnt hopes aarons wife hasn't finished him off [07:31:49-PM] Renegade13: bye! have a good dinner! [07:31:49-PM] JPF190279: BBOWS [07:31:50-PM] Malfador: We'll have to do this again in a couple of months. [07:31:52-PM] E3: btw.. what are the SIthrak? [07:31:54-PM] Fyron: I agree! [07:31:58-PM] Baron_Munchausen: hehehehehe [07:31:59-PM] TerranC: bad guys in starfury [07:32:00-PM] Renegade13: Sithrak...race from Starfury [07:32:02-PM] E3: ah [07:32:06-PM] Instar: you'd have to play SF to find out [07:32:09-PM] JPF190279: BYE [07:32:09-PM] Malfador: Goodnight Everbody! [07:32:13-PM] DarkAnt: goodnight [07:32:13-PM] Sivran: night [07:32:14-PM] Kamog: Bye [07:32:15-PM] TerranC: Goodnight! [07:32:17-PM] Renegade13: night [07:32:19-PM] ekolis: Good night! [07:32:19-PM] JPF190279: waves [07:32:19-PM] Flame_Empire: Goodnight [07:32:20-PM] TerranC: See you soon! [07:32:22-PM] aiken: night! [07:32:25-PM] NarfPoitChezBOOM: Goodnight [07:32:28-PM] *** Malfador has left #se4